Werewolf (1986)

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ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 8
Spieleranzahl: 8 - 24
ag.gameitem.publisher: Flying Tricycle, LLC, Aldebaran Games, Serfs In The Pot, Crómola, Daiso (ダイソー), Cra-Mor, (Self-Published), Mayfair Games, Japan Network Security Association (JNSA), Lost Games, Lifestyle Boardgames Ltd, Нескучные игры, Looney Labs, Home Run Games, WoodCat, (Web published), (Public Domain)
Spiel-Designer: Andrew Plotkin, Dimitry Davidoff
Künstler: 林 憲明 (Noriaki Hayashi), Corey Fields, Krista Gibbard, Michael Klarfeld
Mechaniken: Negotiation, Team-Based Game, Voting, Hidden Roles, Traitor Game, Role Playing, Variable Player Powers, Roles with Asymmetric Information, Player Elimination
Beschreibung
Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.

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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216