Werewolf (1986)

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Tempo di Gioco: 60
Età Min.: 8
Giocatori: 8 - 24
Editore: Flying Tricycle, LLC, Нескучные игры, Lost Games, Cra-Mor, Crómola, (Web published), Japan Network Security Association (JNSA), Home Run Games, Lifestyle Boardgames Ltd, Serfs In The Pot, Mayfair Games, Daiso (ダイソー), Looney Labs, (Self-Published), Aldebaran Games, (Public Domain), WoodCat
Designer: Andrew Plotkin, Dimitry Davidoff
Artisti: 林 憲明 (Noriaki Hayashi), Corey Fields, Krista Gibbard, Michael Klarfeld
Meccaniche: Roles with Asymmetric Information, Negotiation, Traitor Game, Player Elimination, Hidden Roles, Variable Player Powers, Voting, Role Playing, Team-Based Game

Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.



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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216