Werewolf (1986)

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ag.gameitem.AGID:
Playtime: 60
Min. Age: 8
Number of Players: 8 - 24
ag.gameitem.publisher: (Web published), Mayfair Games, (Public Domain), Lost Games, Crómola, Нескучные игры, Lifestyle Boardgames Ltd, (Self-Published), Cra-Mor, WoodCat, Aldebaran Games, Home Run Games, Serfs In The Pot, Japan Network Security Association (JNSA), Looney Labs, Daiso (ダイソー), Flying Tricycle, LLC
Spiel-Designer: Dimitry Davidoff, Andrew Plotkin
Künstler: Michael Klarfeld, 林 憲明 (Noriaki Hayashi), Krista Gibbard, Corey Fields
Mechaniken: Roles with Asymmetric Information, Hidden Roles, Role Playing, Team-Based Game, Traitor Game, Voting, Negotiation, Player Elimination, Variable Player Powers
Beschreibung
Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.

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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216