Supremacy: High-Tech Edge for Conventional Forces (1989)
Temps de jeu: 360
Age min.: 12
Joueurs: 4 - 6
Editeur: Supremacy Games
Concepteurs: Robert J. Simpson
Artistes: Inconnu
Mécaniques: Variable Player Powers
Age min.: 12
Joueurs: 4 - 6
Editeur: Supremacy Games
Concepteurs: Robert J. Simpson
Artistes: Inconnu
Mécaniques: Variable Player Powers
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This expansion sets adds high-tech power to conventional forces by adding new movement and combat features to armies and navies. You secretly research and develop high-tech edge on opponents before battle begins. You can also sell the new technologies to your allies. The high-tech advances reduce movement costs, leaving more resources for selling, building, or fighting.
The expansion contains a deck of 40 Army cards and 40 Navy cards. Each card shows a Tech Level rating from one to five. Players must declare they are researching a specific technology and draw a random card from the army or navy deck at a cost of $200 Million per card. The player keeps the card secret until it is used in battle.
Expands:
Supremacy: The Game of the Superpowers
The expansion contains a deck of 40 Army cards and 40 Navy cards. Each card shows a Tech Level rating from one to five. Players must declare they are researching a specific technology and draw a random card from the army or navy deck at a cost of $200 Million per card. The player keeps the card secret until it is used in battle.
Expands:
Supremacy: The Game of the Superpowers
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Supremacy: High-Tech Edge for Conventional Forces
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ag.gameitem.lastUpdated: 2025-04-29 21:05:32.001