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Terakh: A Creative Strategy Game (2005)

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Playtime: 120
Min. Age: 9
Number of Players: 2 - 6
Publisher: StonePlay
Designers: Akhil Patel, Terence Wong
Artists: Akhil Patel, Terence Wong
Mechanics: Dice Rolling, Modular Board, Variable Player Powers
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Whatever else might be said about it, there is no doubt that Terakh is unique. See the definitive pictorial overview of the game and its unusual components here. It's a sci-fi themed war game on an abstract map with dice driven combat and magic cards that modify and affect outcomes.

The game designer suggests the game is a hybrid of Risk and Magic: The Gathering, but most players seem to agree that this description is inadequate. Some have suggested that as a light, quick game focused on combat that rewards offense it is closer in spirit to Nexus Ops. Others regard it as a blend of war-game elements (particularly the movement and dice-based combat), mixed with elements of an abstract, mixed with elements of Magic: The Gathering.

Home Page: http://www.terakh.com/

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ag.gameitem.lastUpdated: 2025-05-01 02:52:11.809