Come About (2014)

ag.gameitem.AGID:
Playtime: 25
Min. Age: 10
Number of Players:
2
ag.gameitem.publisher:
(Web published)
Designers:
Rey Alicea
Artists:
Rey Alicea
Mechaniken:
Tile Placement
Beschreibung
In Come About players are maritime merchant traders in command of a fleet of trading ships navigating along many perilous trade routes. The player with the most ships along the most number of trade routes is declared “Nauclerokubernetes”, the Greek word for merchant-master.
Materials
64 double sided tiles, two sets of 32 tiles in two colors Red and Green.
A way of keeping score.
Play
Come About is played on a board-less playing surface.
Two players Red and Green have each two sets of 16 double sided tiles in their chosen color.
Red starts by placing a tile either side up onto the table.
Players then take turns placing a tile alongside another existing tile, connecting trade routes ( the dotted lines) across tile edges.
The game ends when all the tiles have been played.
A trade route is a continuous dotted line or loop containing 3 or more ships in either players color.
The player having the majority of ships in his color on a trade route scores 1 point for each of his ships. If a trade route has an equal number of ships in both colors, then neither player scores along that trade route.
The player with the highest score wins.
In Come About players are maritime merchant traders in command of a fleet of trading ships navigating along many perilous trade routes. The player with the most ships along the most number of trade routes is declared “Nauclerokubernetes”, the Greek word for merchant-master.
Materials
64 double sided tiles, two sets of 32 tiles in two colors Red and Green.
A way of keeping score.
Play
Come About is played on a board-less playing surface.
Two players Red and Green have each two sets of 16 double sided tiles in their chosen color.
Red starts by placing a tile either side up onto the table.
Players then take turns placing a tile alongside another existing tile, connecting trade routes ( the dotted lines) across tile edges.
The game ends when all the tiles have been played.
A trade route is a continuous dotted line or loop containing 3 or more ships in either players color.
The player having the majority of ships in his color on a trade route scores 1 point for each of his ships. If a trade route has an equal number of ships in both colors, then neither player scores along that trade route.
The player with the highest score wins.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 22:42:29.379