Phoenix Command: High Tech Weapon Data Supplement (1987)

ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
2 - 12
ag.gameitem.publisher:
Leading Edge Games
Spiel-Designer:
David McKenzie,
Barry Nakazono
Künstler:
Tony Dennis
Mechaniken:
Unbekannt
Beschreibung
While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map.
This supplement to the Phoenix Command Small Arms Combat System sets the scene for High-Tech combat, and contains dozens of weapons suitable for futuristic battles. Included are:
- The entire range of battlefield weapons, from Pistols and Assault Rifles to Squad Weapons, Rocket Launchers, and Land Mines.
- Caseless Munitions
- Sliver, Flechette, and Lase Weapons
- High-Tech Armors, from post-modern Flexible Armor to vacuum-rated Combat Suits. Also included are a general discussion of the Seven Worlds setting that may be used as a backdrop for play, and full details on how the various weapons and armors work.
While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map.
This supplement to the Phoenix Command Small Arms Combat System sets the scene for High-Tech combat, and contains dozens of weapons suitable for futuristic battles. Included are:
- The entire range of battlefield weapons, from Pistols and Assault Rifles to Squad Weapons, Rocket Launchers, and Land Mines.
- Caseless Munitions
- Sliver, Flechette, and Lase Weapons
- High-Tech Armors, from post-modern Flexible Armor to vacuum-rated Combat Suits. Also included are a general discussion of the Seven Worlds setting that may be used as a backdrop for play, and full details on how the various weapons and armors work.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-23 14:06:32.125