Рыцарское сражение (Knight 's Battle) (2005)
Tempo de Jogo: 30
Idade Mín.: 7
Jogadores: 2
Editora: Новое поколение (New Generation)
Designers: Desconhecido
Artistas: Desconhecido
Mecânicas: Roll / Spin and Move
Idade Mín.: 7
Jogadores: 2
Editora: Новое поколение (New Generation)
Designers: Desconhecido
Artistas: Desconhecido
Mecânicas: Roll / Spin and Move
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Рыцарское сражение ("Knight 's Battle") is a tactical and strategic military board game for two players aged seven years and older (7+). Children will be transported to the Middle Ages, a real battle will unfold on the playing field.
From the beginning, cards with warriors are laid out under the protection of castle walls: blue – in a castle with a blue flag, yellow – with a yellow flag. Figures of the same type are placed on top of each other on one square. The first participant of the battle rolls a die and moves any warrior outside of his castle by as many cells as there are dots on the die. Movement is possible in any direction except diagonal. You can only move through unoccupied cells. Any figure starts its movement from the castle with a red square. As soon as one of the participants in the game has moved all his pieces outside of his castle, he can go on the offensive. A knight and a crossbowman can defeat any enemy warrior; a man–at-arms - anyone except a knight; an archer is able to defeat only an archer, a man-at-arms, a militia, a standard-bearer; a militia and an infantryman can defeat a man-at-arms, a militia, a standard-bearer; a standard-bearer cannot defeat anyone.
The victory is awarded to the one of the participants of the duel who will be the first to remove the enemy's standard-bearer from the battlefield, or his standard-bearer will enter the enemy's fortress.
—user summary
From the beginning, cards with warriors are laid out under the protection of castle walls: blue – in a castle with a blue flag, yellow – with a yellow flag. Figures of the same type are placed on top of each other on one square. The first participant of the battle rolls a die and moves any warrior outside of his castle by as many cells as there are dots on the die. Movement is possible in any direction except diagonal. You can only move through unoccupied cells. Any figure starts its movement from the castle with a red square. As soon as one of the participants in the game has moved all his pieces outside of his castle, he can go on the offensive. A knight and a crossbowman can defeat any enemy warrior; a man–at-arms - anyone except a knight; an archer is able to defeat only an archer, a man-at-arms, a militia, a standard-bearer; a militia and an infantryman can defeat a man-at-arms, a militia, a standard-bearer; a standard-bearer cannot defeat anyone.
The victory is awarded to the one of the participants of the duel who will be the first to remove the enemy's standard-bearer from the battlefield, or his standard-bearer will enter the enemy's fortress.
—user summary
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Рыцарское сражение (Knight 's Battle)
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ag.gameitem.lastUpdated: 2025-04-23 02:38:48.546