Super Nova (1995)

ag.gameitem.AGID:
Playtime: 90
Min. Age: 10
Number of Players:
2 - 6
ag.gameitem.publisher:
Buccaneer Games,
Heartbreaker
Designers:
John Montrie
Artists:
Mike Campbell,
James Losleben,
Lee Moyer,
Marlene Bruce,
Kathleen Nelson,
Roger Roop,
Todd Sudbrink,
Constantia,
Phil Parsons,
Todd Shearer,
Ellen Endress,
Barry Freeman,
Eric Celarier,
Dave Choat,
Yvonne Brunot,
Frank Kanach,
Richard Thompson,
Lissanne Lake,
Ann Gerlach,
Jane Walker,
John Montrie,
Joe Kubinski,
Greg Entner,
Steve Parke
Mechanics:
Trading,
Hand Management
Beschreibung
From the Rules Introduction:
Super Nova is a game of intergalactic expansion and conquest. Players start from their home worlds, discover new planets, and compete for control of other planets. Power is wielded militarily, diplomatically, and economically, with an occasional natural disaster thrown in. To win, you must create the empire that supports the most population.
Super Nova was originally published in a collectible format, but is now published as a 165-card complete game.
Expanded by:
Super Nova: Event Horizon
From the Rules Introduction:
Super Nova is a game of intergalactic expansion and conquest. Players start from their home worlds, discover new planets, and compete for control of other planets. Power is wielded militarily, diplomatically, and economically, with an occasional natural disaster thrown in. To win, you must create the empire that supports the most population.
Super Nova was originally published in a collectible format, but is now published as a 165-card complete game.
Expanded by:
Super Nova: Event Horizon
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 15:41:58.473