Nataterra (0)

ag.gameitem.AGID:
Playtime: 180
Min. Age: 15
Number of Players:
2 - 4
ag.gameitem.publisher:
(Self-Published)
Designers:
Amir Kamal
Artists:
Unknown
Mechanics:
Zone of Control,
Tech Trees / Tech Tracks,
Multi-Use Cards,
Player Elimination,
Grid Movement,
Worker Placement,
Dice Rolling,
Moving Multiple Units,
Modular Board,
Scenario / Mission / Campaign Game,
Hexagon Grid
Beschreibung
In this game, players will choose from one of four distinct civilizations vying for control of the world of Nataterra.
At the start of the game, players must construct the game map using randomized tiles. Additionally, players select four out of eleven available victory conditions.
This turn-based game is structured around four phases during each player's turn. Players will move their unit tokens around the map, gather resources from it, combat against other players, and improve their civilization by recruiting more units and exploring the tech-tree researching technologies.
The objective is to be the first player to achieve one of the chosen victory conditions in order to win the game.
—description from the designer
In this game, players will choose from one of four distinct civilizations vying for control of the world of Nataterra.
At the start of the game, players must construct the game map using randomized tiles. Additionally, players select four out of eleven available victory conditions.
This turn-based game is structured around four phases during each player's turn. Players will move their unit tokens around the map, gather resources from it, combat against other players, and improve their civilization by recruiting more units and exploring the tech-tree researching technologies.
The objective is to be the first player to achieve one of the chosen victory conditions in order to win the game.
—description from the designer
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 06:56:45.4