Seven Pines (1998)

Game Image 419cd83f965b9bca01965cc44de16673_thb.jpg 🔎
Playtime: 240
Min. Age: 12
Players: 1 - 2
Publisher: The Gamers
Designers: Dean Essig, David A. Powell
Artists: Unknown
Mechanics: Hexagon Grid

Seven Pines - The Battles of Seven Pines, May 31-June 1, 1862, and Savage Station, June 26-29, 1862. This is the twelfth game in the Civil War Brigade (CWB) Series from The Gamers. It covers the the battles of Seven Pines (May 31st - June 1st, 1862) and Savage Station (June 29th, 1862).

The Seven Pines scenarios recreate the two days’ battle of Seven Pines, (or Fair Oaks) on May 31st and June 1st, 1862. This battle was the prelude to the full Seven Days’ battles a month later. These rules address the battle of Seven Pines. As such, this is complete unto itself, Gaines Mill is not needed to play these scenarios as it is to play the companion game Savage Station. Seven Day's campaign: part one is Gaines Mill: The Battles of the Seven Days, June 1862, Volume 1, part two Seven Pines and part three Malvern Hill: The Battles of the Seven Days, Volume III. All three games can be connected to recreate the entire campaign.

Game Scale:
Game Turn: 30 minutes
Hex: 200 yards
Units: Brigades

Solitaire Playability: High
Complexity Level: Medium
Players: 2 or more
Playing Time: 2-30 hours



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The game was also published under these names: Seven Pines

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ag.gameitem.lastUpdated: 2025-04-24 16:02:15.82