Hope: Chronicles of Osmae (0)

ag.gameitem.AGID:
Playtime: 120
Min. Age: 14
Number of Players:
2 - 4
ag.gameitem.publisher:
2:35
Designers:
Christophe Janin,
Fabien Suarez
Artists:
Klaus Pillon (II)
Mechanics:
Action Points,
Narrative Choice / Paragraph,
Action Queue,
Variable Player Powers,
Hand Management,
Area Majority / Influence,
Variable Set-up,
Scenario / Mission / Campaign Game,
Legacy Game,
Action / Event,
Finale Ending,
Interrupts,
Storytelling,
Deck Construction,
Worker Placement,
Events,
Line of Sight,
Command Cards,
Movement Points,
Multiple Maps,
Betting and Bluffing,
Map Addition,
Semi-Cooperative Game,
Move Through Deck,
Role Playing,
Multi-Use Cards,
Auction / Bidding,
Market,
Variable Phase Order,
End Game Bonuses
Beschreibung
Hope, Chronicles of Osmae is an immersive and narrative Dungeon Crawler set in a dark fantasy universe.
Leader of one of the 4 ruling Houses, you are fleeing your homeland, facing a terrible threat. The only haven available is Osmae, the island of your Goddess Aya, an unknown land where you will set up camp.
This game offers an alternation of :
Cooperative exploration phases of "Dungeon crawler" type, with miniatures, strategies, fights & quests. Players join forces to overcome the dangers of Osmae and level up their characters.
Competitive camp phases with worker placement mechanics, where players compete and seek to take power while preserving their interests and increasing the influence of their House.
—description from the publisher
Hope, Chronicles of Osmae is an immersive and narrative Dungeon Crawler set in a dark fantasy universe.
Leader of one of the 4 ruling Houses, you are fleeing your homeland, facing a terrible threat. The only haven available is Osmae, the island of your Goddess Aya, an unknown land where you will set up camp.
This game offers an alternation of :
Cooperative exploration phases of "Dungeon crawler" type, with miniatures, strategies, fights & quests. Players join forces to overcome the dangers of Osmae and level up their characters.
Competitive camp phases with worker placement mechanics, where players compete and seek to take power while preserving their interests and increasing the influence of their House.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 18:30:37.099