One-Hit Heroes (2025)
Temps de jeu: 60
Age min.: 0
Joueurs: 1 - 4
Editeur: Wiggles 3D
Concepteurs: AC Atienza, Connor Reid
Artistes: Niels Vestergaard, Zachary Whistle, Alex Diochon
Mécaniques: Hand Management, Deck, Bag, and Pool Building, Cooperative Game, Deck Construction, Variable Player Powers
Age min.: 0
Joueurs: 1 - 4
Editeur: Wiggles 3D
Concepteurs: AC Atienza, Connor Reid
Artistes: Niels Vestergaard, Zachary Whistle, Alex Diochon
Mécaniques: Hand Management, Deck, Bag, and Pool Building, Cooperative Game, Deck Construction, Variable Player Powers
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Pick a hero and fight for your life! One-Hit Heroes is a co-operative boss rush game where your team must defeat the boss without getting hit even once. The more bosses you defeat, the more your Armory improves as you unlock more card variety each time you play an Episode.
Each boss has a custom deck of moves to try and land hits on your team, but each of you have a unique hero deck with your own tools for blocking, dodging and damaging the boss.
Defeat bosses to be rewarded with card packs that you can tear open and draft from. Each card pack will let you power up and specialize your hero further for the rest of the Episode. But in order to defeat the final boss of each Episode, you'll need more than just a refined deck - you'll need to play your cards carefully and work as a team to survive long enough to win.
Each turn has four phases: SCOUT, where you reveal the Boss's next move; FIGHT, where you play up to three cards; REST, where you redraw to five cards and clear your playing space; and SURVIVE, where you resolve the Boss Turn. When your life hangs by a thread, you want to defeat the boss before it has time to land a lucky hit - however, each damage you deal increases your Aggro, making you more vulnerable and making the boss even stronger. That means you can't simply DPS your way to victory — you'll also need to manage your Aggro and find ways to block with Items to avoid getting Hit.
—description from the designer
Each boss has a custom deck of moves to try and land hits on your team, but each of you have a unique hero deck with your own tools for blocking, dodging and damaging the boss.
Defeat bosses to be rewarded with card packs that you can tear open and draft from. Each card pack will let you power up and specialize your hero further for the rest of the Episode. But in order to defeat the final boss of each Episode, you'll need more than just a refined deck - you'll need to play your cards carefully and work as a team to survive long enough to win.
Each turn has four phases: SCOUT, where you reveal the Boss's next move; FIGHT, where you play up to three cards; REST, where you redraw to five cards and clear your playing space; and SURVIVE, where you resolve the Boss Turn. When your life hangs by a thread, you want to defeat the boss before it has time to land a lucky hit - however, each damage you deal increases your Aggro, making you more vulnerable and making the boss even stronger. That means you can't simply DPS your way to victory — you'll also need to manage your Aggro and find ways to block with Items to avoid getting Hit.
—description from the designer
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One-Hit Heroes
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ag.gameitem.lastUpdated: 2025-04-22 11:55:19.309