Carteros de Villacolmillo (2024)

ag.gameitem.AGID:
Playtime: 40
Min. Age: 7
Number of Players:
2 - 4
ag.gameitem.publisher:
(Self-Published)
Designers:
Alberto Bastida
Artists:
Laurielle
Mechanics:
Pick-up and Deliver,
Dice Rolling,
Hand Management
Beschreibung
Set in the world of the comic "Un mes en Villacolmillo", this self-published game offers a simple pick-up and deliver family game.
Players take the role of "postal workers" for a day, trying to be the best of the village at it. They starts the game with 2 "shipment" cards, each of them with an "Origin" and a "Destination" locations (from the board), the victory points it awards if fulfilled, and maybe a special icon for end game scoring majories or to affect the movement while it's the "active shipping".
The players have 6 different characters to choose, each with a special ability.
During the game players take turns choosing one of two options:
Get new shipment cards (either from the deck, or from an open draft offer if this action is chosen from the postal office location), with a hand limit of 5 cards.
Roll the dice to move on the board, trying to get to the origin of one of his shipment card in hand, so it can be set as the "active shipping", and/or to the destination location of their current active shipping card, to fulfill it and move it to their "delivered packages" zone.
The game end triggers when a number of packages have been delivered at the end of a round, depending on player count (10 with 2 players, 15 with 3, and 20 with 4 players), then a full additional round is played, and the player with more points (from delivered packages, with special points awarded to players with most of some kind of packages delivered) wins.
Set in the world of the comic "Un mes en Villacolmillo", this self-published game offers a simple pick-up and deliver family game.
Players take the role of "postal workers" for a day, trying to be the best of the village at it. They starts the game with 2 "shipment" cards, each of them with an "Origin" and a "Destination" locations (from the board), the victory points it awards if fulfilled, and maybe a special icon for end game scoring majories or to affect the movement while it's the "active shipping".
The players have 6 different characters to choose, each with a special ability.
During the game players take turns choosing one of two options:
Get new shipment cards (either from the deck, or from an open draft offer if this action is chosen from the postal office location), with a hand limit of 5 cards.
Roll the dice to move on the board, trying to get to the origin of one of his shipment card in hand, so it can be set as the "active shipping", and/or to the destination location of their current active shipping card, to fulfill it and move it to their "delivered packages" zone.
The game end triggers when a number of packages have been delivered at the end of a round, depending on player count (10 with 2 players, 15 with 3, and 20 with 4 players), then a full additional round is played, and the player with more points (from delivered packages, with special points awarded to players with most of some kind of packages delivered) wins.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-26 19:08:33.457