Dark Age: Apocalypse Core Rules (2011)

Bild zu $item.gameThumb0Url

ag.gameitem.AGID:
Playtime: 90
Min. Age: 12
Number of Players: 2 - 4
ag.gameitem.publisher: Dark Age Games
Designers: Steve Buddle, Dean E. Woodard, Paul Stagg, Volker Batz, Jason Marko, David Doust, James Hawkins, Luke Peterschmidt, Gerald Brom, Scott Brooks, Cary Parris, Greg Kourik, Brian Kourik, Michael Shinall, Harry Kruger
Artists: Yannick Hennebo, Jon Bosco, Natalya Melnik, Jason Chan (I), Georgio Dimitriou, Glen Evans, Edgar Ramos, Gerald Brom, Henrik Pettersson, Glenn Israel, Jennifer Haley, Andrea Confrancesco, Kyle Gibson, Werner Klocke, Kenneth Tan, Eric Louchard, Sascha Buczek, Kev White, Henry Higgenbotham, Todd Arrington, Glenn Harris, Christian Danckworth, Jeff Racel, Gaël Goumon, Donald "DJ" Carr, James Wappel, Stefan Niehues, Feng Zhu, Kenyon Shiver, Matt Verzani, James Van Schaik, Russell Bohme, Jakob Nielsen, Wayne Rogers, Roberto Cirillo, Marko Djurdjević, Matt Gubser, John Cadice, Janice Duke
Mechanics: Action Points
Beschreibung
Publisher Blurb:

Welcome to Samaria... an abandoned planet, a ruined world, a place where few still remember! The world of Dark Age is a world of contradiction. Plasma rifles meet crossbows, laser torches meet horse-drawn ploughs, and future philosophy meets ancient religion. However, the inhabitants of Dark Age share one, simple trait: the instinct for survival at any cost!

Featuring art from the inimitable Brom and Dark Age's own in-house artists, the Dark Age: Apocalypse Core Rules contains everything you need to play Dark Age, a fully scaleable, skirmish-level wargame using 28-33mm scale miniatures. Within these pages you'll find rules for campaigns and scenarios, as well as information on terrain interaction and weather effects to liven up your game, plus 13 playable Forcelists, complete with fantastic artwork and intriguing storylines.

Re-implements:

Dark Age: Core Rules


Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 06:37:50.231