Grand Conquest (2006)

ag.gameitem.AGID:
Playtime: 60
Min. Age: 10
Number of Players:
2 - 4
ag.gameitem.publisher:
Quest Games,
Numbskull Games
Designers:
Dietmar Gottschick,
Donald Benge
Artists:
Nick Bonamy,
Denis Michel
Mechanics:
Team-Based Game,
Point to Point Movement,
Action Points
Beschreibung
Grand Conquest is very similar to earlier versions of Donald Benge's Conquest. However it adds some interesting features. Now there are camels, catapults, siege engines and a moat around the five home points. The tube package comes with a vinyl roll out map, pieces in more distinguishable colors than previous versions, and a separate puzzle book (The Conquest games have had collections of puzzles developed similar to chess puzzles that are quite entertaining and engaging for abstract strategy players).
Re-implements:
Conquest
Grand Conquest is very similar to earlier versions of Donald Benge's Conquest. However it adds some interesting features. Now there are camels, catapults, siege engines and a moat around the five home points. The tube package comes with a vinyl roll out map, pieces in more distinguishable colors than previous versions, and a separate puzzle book (The Conquest games have had collections of puzzles developed similar to chess puzzles that are quite entertaining and engaging for abstract strategy players).
Re-implements:
Conquest
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 04:05:47.442