Nebelmeer (2024)
Speeltijd: 90
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: Hexy Studio
Ontwerpers: Borys Zajączkowski
Kunstenaars: Przemysław Gul
Mechanismen: Multi-Use Cards, Ownership, Map Deformation, Hexagon Grid, Open Drafting, Line of Sight
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: Hexy Studio
Ontwerpers: Borys Zajączkowski
Kunstenaars: Przemysław Gul
Mechanismen: Multi-Use Cards, Ownership, Map Deformation, Hexagon Grid, Open Drafting, Line of Sight
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The Sea of Mists is capricious and changeable. In this world, even islands can change their location, and enemy ships can appear at any time. Each player will command their own fleet of powerful airships, and by fighting and expanding your economic supply, you will try to gain more victory points than your opponents or destroy three enemy harbors. There are several paths to victory, but only one commander will become the lord of Nebelmeer!
Nebelmeer is a strategy game of battling airships in a fantasy steampunk world of floating islands. The gameplay is divided into turns, which individual players take until the winner is determined. As the game progresses, players unlock subsequent acts (maximum 4), which give them access to new buildings and better airships. The game ends in one of three cases:
The last act IV victory point token is collected - the player who has collected the most points wins (the tokens have different values, from 2 to 4).
One player destroys 3 enemy harbors - this player automatically wins the game.
One player is eliminated (there are no harbors or airships). In a 2-player game, the opponent immediately wins. In a game with 3 or 4 players, the game ends immediately and the player with the most victory points wins. In a 2 vs 2 game, the team with the highest total victory points wins.
—description from the publisher
Nebelmeer is a strategy game of battling airships in a fantasy steampunk world of floating islands. The gameplay is divided into turns, which individual players take until the winner is determined. As the game progresses, players unlock subsequent acts (maximum 4), which give them access to new buildings and better airships. The game ends in one of three cases:
The last act IV victory point token is collected - the player who has collected the most points wins (the tokens have different values, from 2 to 4).
One player destroys 3 enemy harbors - this player automatically wins the game.
One player is eliminated (there are no harbors or airships). In a 2-player game, the opponent immediately wins. In a game with 3 or 4 players, the game ends immediately and the player with the most victory points wins. In a 2 vs 2 game, the team with the highest total victory points wins.
—description from the publisher
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Nebelmeer
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ag.gameitem.lastUpdated: 2025-04-30 20:30:10.794