Sixth Sense (1982)

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ag.gameitem.AGID:
Playtime: 10
Min. Age: 0
Number of Players: 2
ag.gameitem.publisher: Milton Bradley, MB Spiele
Designers: (Uncredited)
Artists: Unknown
Mechanics: Pattern Building, Three Dimensional Movement, Tile Placement
Beschreibung
"Three dimensions for a classic strategy game".
The game is a platform on which players can put piles of square stones. The sensors on the platform will help the computer to take track of the moves.
Two different games are included in this early electronic device. In the first (like 3d tic-tac-toe), players have to put 4 stones in a row; the computer will keep track of the moves and tell the players if some of them won. In the second (the labyrinth), players have to find the hidden pattern generated by the computer by creating a tri-dimensional path.

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 19:58:21.369