Sea Command (1980)

ag.gameitem.AGID:
Playtime: 180
Min. Age: 12
Number of Players:
2 - 12
ag.gameitem.publisher:
Enola Games,
NavWar Production, Ltd.
Designers:
Ken Smigelski
Artists:
Unknown
Mechanics:
Cooperative Game,
Variable Phase Order,
Paper-and-Pencil,
Simultaneous Action Selection,
Dice Rolling
Beschreibung
Subtitled: Present Day Naval-Air and Anti-Submarine Warfare. Labeled as "The supplement to Warship Commander", this 62 page rulebook states that this volume is actually part 2 of the complete rules, covering all aspects of naval-air and anti-submarine warfare. It also includes updates to the Warship Commander rules and optional rules for a three player game, long distance aircraft operations, and a dozen other minor optional rules.
Subtitled: Present Day Naval-Air and Anti-Submarine Warfare. Labeled as "The supplement to Warship Commander", this 62 page rulebook states that this volume is actually part 2 of the complete rules, covering all aspects of naval-air and anti-submarine warfare. It also includes updates to the Warship Commander rules and optional rules for a three player game, long distance aircraft operations, and a dozen other minor optional rules.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-22 04:56:32.79