Winning Lines (2002)

ag.gameitem.AGID:
Playtime: 0
Min. Age: 12
Number of Players:
2 - 7
ag.gameitem.publisher:
Upstarts,
Celador
Designers:
Unknown
Artists:
Unknown
Mechanics:
Unknown
Beschreibung
In round one, the host player picks a set of 6 questions from the booklet while placing the relevant 7 numbers (i.e. the answers) in front of the Wonderwall. The questions are asked and the first answer is taken from the first player (up to 6 players) to shout out any of the numbers. If correct, they take that number to use as a "pit stop" in the Wonderwall (up to 3). If incorrect, they lose a number into the discard pile or if the player has none, they are out of the round.
The host then picks a sheet of (both correct and incorrect) answers to place on the Wonderwall and hides them from view. The Wonderwall timer begins, the answers are revealed and the player is given 15 seconds to read all the answers, followed by three minutes in which the hosts reads up to 25 questions. Players must give an answer along with the number next to it to ensure they found the answer. If correct, they cross out the answer on the board and gain a point. At any time during the three minutes, the player may use a pit stop (up to 3) which allows the player another 15 seconds to read the answers.
The next player (or group of players) then plays their turn on the Wonderwall.
Play continues until a player wins by reaching a score of 49 points or by gaining the highest score after a set amount of rounds.
Winning Lines is based on the UK game show of the same name.
In round one, the host player picks a set of 6 questions from the booklet while placing the relevant 7 numbers (i.e. the answers) in front of the Wonderwall. The questions are asked and the first answer is taken from the first player (up to 6 players) to shout out any of the numbers. If correct, they take that number to use as a "pit stop" in the Wonderwall (up to 3). If incorrect, they lose a number into the discard pile or if the player has none, they are out of the round.
The host then picks a sheet of (both correct and incorrect) answers to place on the Wonderwall and hides them from view. The Wonderwall timer begins, the answers are revealed and the player is given 15 seconds to read all the answers, followed by three minutes in which the hosts reads up to 25 questions. Players must give an answer along with the number next to it to ensure they found the answer. If correct, they cross out the answer on the board and gain a point. At any time during the three minutes, the player may use a pit stop (up to 3) which allows the player another 15 seconds to read the answers.
The next player (or group of players) then plays their turn on the Wonderwall.
Play continues until a player wins by reaching a score of 49 points or by gaining the highest score after a set amount of rounds.
Winning Lines is based on the UK game show of the same name.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 11:56:34.957