Dungeon Crawl (2015)
Tempo di Gioco: 120
Età Min.: 13
Giocatori: 2 - 6
Editore: Vorpal Games
Designer: Matthew Snouffer
Artisti: Victor Negreiro
Meccaniche: Action Points, Modular Board, Variable Player Powers, Dice Rolling
Età Min.: 13
Giocatori: 2 - 6
Editore: Vorpal Games
Designer: Matthew Snouffer
Artisti: Victor Negreiro
Meccaniche: Action Points, Modular Board, Variable Player Powers, Dice Rolling
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Inspired by classic RPGs, Dungeon Crawl is a game that challenges you to explore dungeons, collect loot, and backstab your friends.
Strap on your sword, grab your spellbook, and dive into the role of a dungeon delving adventurer! Be an axe wielding barbarian, a spell slinging sorceress, or divinely protected priest and battle monsters, survive traps, and talk your way past the guards to obtain their treasures. When things get tough, team up with a friend, but only until they outlive their usefulness, because there can be only one winner in Dungeon Crawl!
How it is played:
Players choose one of 10 unique, fantasy-archetypical characters (fighter, priest, rogue, sorceress, etc.), each with different stats and powers. They then move from town to different randomly generated locations where they have to complete combat, skill, and trap encounters to earn loot and experience points.
The random and modular nature of the game means that there are over 15 billion combinations in which encounters and locations can occur.
Players can team up to form parties, making it easier to complete encounters, but splitting the rewards with their group, or go solo where things are harder, but they get 100% of the rewards. They may also use bonus tokens gained from successfully completing encounters to aid themselves or hinder their opponents.
The game ends when the first level 5 dungeon is completed, and the player with the most experience points when the game ends is the winner.
Strap on your sword, grab your spellbook, and dive into the role of a dungeon delving adventurer! Be an axe wielding barbarian, a spell slinging sorceress, or divinely protected priest and battle monsters, survive traps, and talk your way past the guards to obtain their treasures. When things get tough, team up with a friend, but only until they outlive their usefulness, because there can be only one winner in Dungeon Crawl!
How it is played:
Players choose one of 10 unique, fantasy-archetypical characters (fighter, priest, rogue, sorceress, etc.), each with different stats and powers. They then move from town to different randomly generated locations where they have to complete combat, skill, and trap encounters to earn loot and experience points.
The random and modular nature of the game means that there are over 15 billion combinations in which encounters and locations can occur.
Players can team up to form parties, making it easier to complete encounters, but splitting the rewards with their group, or go solo where things are harder, but they get 100% of the rewards. They may also use bonus tokens gained from successfully completing encounters to aid themselves or hinder their opponents.
The game ends when the first level 5 dungeon is completed, and the player with the most experience points when the game ends is the winner.
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Dungeon Crawl
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ag.gameitem.lastUpdated: 2025-04-23 05:31:58.218