Shanti (1975)
Speeltijd: 0
Min. Leeftijd: 0
Spelers: 2 - 0
Uitgever: Kanthaka Press
Ontwerpers: Alexander Jack
Kunstenaars: Onbekend
Mechanismen: Cooperative Game, Roll / Spin and Move
Min. Leeftijd: 0
Spelers: 2 - 0
Uitgever: Kanthaka Press
Ontwerpers: Alexander Jack
Kunstenaars: Onbekend
Mechanismen: Cooperative Game, Roll / Spin and Move
Beschrijving Tonen Opmerkingen Tonen Prijstrend
From promotional material:
"Shanti is a contemporary board game of spiritual journey, illustrating principles of cooperation and patience. Indeed, everyone wins for Shanti to come to an end. The set includes a handsilkscreened muslin playing cloth, beautiful seashell markers, handcarved and painted markers from India of Krishna, Lakshmi, Ganesha, and Ravenna, karma dharma and varja cards, natural foods currency, orange draw-string pouch, and a pamphlet on the history of sacred board games East and West."
Players roll dice and move around a board visiting places such as Kathmandu, Shiraz, Boston, and the Holiday Inn, "cultivating" them by collecting corresponding seals. Cultivators collect the natural foods currency and this is increased by building ashrams and institutes.
The object is to collect karma cards in order to progress; a player who becomes a master may move forwards or backwards, a bodhisattva can move anywhere, and a player who gets enough can attain shanti and enter Nirvana. The game ends when everyone has managed this.
"Shanti is a contemporary board game of spiritual journey, illustrating principles of cooperation and patience. Indeed, everyone wins for Shanti to come to an end. The set includes a handsilkscreened muslin playing cloth, beautiful seashell markers, handcarved and painted markers from India of Krishna, Lakshmi, Ganesha, and Ravenna, karma dharma and varja cards, natural foods currency, orange draw-string pouch, and a pamphlet on the history of sacred board games East and West."
Players roll dice and move around a board visiting places such as Kathmandu, Shiraz, Boston, and the Holiday Inn, "cultivating" them by collecting corresponding seals. Cultivators collect the natural foods currency and this is increased by building ashrams and institutes.
The object is to collect karma cards in order to progress; a player who becomes a master may move forwards or backwards, a bodhisattva can move anywhere, and a player who gets enough can attain shanti and enter Nirvana. The game ends when everyone has managed this.
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ag.gameitem.lastUpdated: 2025-04-30 04:29:20.828