Pet Wars (2021)
Speeltijd: 40
Min. Leeftijd: 10
Spelers: 2
Uitgever: Skeleton Games
Ontwerpers: Sean Young
Kunstenaars: Sean Young
Mechanismen: Dice Rolling, Area Movement, Action Points
Min. Leeftijd: 10
Spelers: 2
Uitgever: Skeleton Games
Ontwerpers: Sean Young
Kunstenaars: Sean Young
Mechanismen: Dice Rolling, Area Movement, Action Points
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Pet Wars is a boardgame for two players that is free to print and play. Players control either the Kids or the Pets. Your goal as the Kids is to keep the house in good shape and keep the pets from wrecking the place. The Pets attempt to destroy as much stuff as they can and make a huge mess. Players only have 10 turns to accomplish their goals as best as possible.
The Pets will consist of four dogs and four cats. The dogs and cats can eat food, then poo and pee in the house, or leave muddy footprints, which all earn points at the end if not cleaned up by the kids. Dogs can break things and chew stuff up, cats can shred stuff and knock things over. Cuz Cats.
The Kids have a Babysitter, Brother, Sister, and a baby. Each kids has a special power. The biggest dog will always protect the baby, and follow the baby around. The sister likes to chase the cats, and can drive them away. The brother and babysitter can fix and clean stuff, and wrangle the dogs.
At the end of 10 turns, the parents get home. The side that scores the most points at the end wins. That's the general gist of it, there is a floorplan of the house, standees, counters and player mats to keep track of your side's abilities.
-description from designer
The Pets will consist of four dogs and four cats. The dogs and cats can eat food, then poo and pee in the house, or leave muddy footprints, which all earn points at the end if not cleaned up by the kids. Dogs can break things and chew stuff up, cats can shred stuff and knock things over. Cuz Cats.
The Kids have a Babysitter, Brother, Sister, and a baby. Each kids has a special power. The biggest dog will always protect the baby, and follow the baby around. The sister likes to chase the cats, and can drive them away. The brother and babysitter can fix and clean stuff, and wrangle the dogs.
At the end of 10 turns, the parents get home. The side that scores the most points at the end wins. That's the general gist of it, there is a floorplan of the house, standees, counters and player mats to keep track of your side's abilities.
-description from designer
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Pet Wars
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ag.gameitem.lastUpdated: 2025-04-24 10:13:40.184