BattleTech: Strategic Operations – Advanced Aerospace Rules (2008)

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Czas gry: 120
Min. wiek: 12
Gracze: 2 - 6
Wydawca: Catalyst Game Labs
Projektanci: Mike Miller, Paul Bowman, Joel Bancroft-Connors, Ray Arrastia, David L. McCulloch, Terence "Weirdo" Harris, Kevin Killiany, Chris Hartford, Matt Murray, Luke "Jellico" Robertson, Steven Mohan, Jr., Dan C. Duval, Randall N. Bills, Kirk Alderfer, Rick Sardinas, Herbert A. Beas II, Joel Steverson
Artyści: Duane Loose, James Hauser, Randall N. Bills, Brennan Letts, Franz Vohwinkel, Matthew Plog, David M. Stansel-Garner, Chris Lewis, Steve Walker, Klaus Scherwinski, David R. Deitrick, Troy Stansel-Garner, Shane Hartley, Matt Heerdt, Doug Chaffee, Jason Vargas
Mechaniki: Dice Rolling, Variable Player Powers, Hexagon Grid

Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).

A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.

Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.

Expands:
BattleTech
BattleTech: Total Warfare

Re-implements:
Battleforce 2
AeroTech 2



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ag.gameitem.lastUpdated: 2025-04-28 21:43:48.556