Color Scheme (2007)

ag.gameitem.AGID:
Spielzeit: 30
Mindestalter: 6
Spieleranzahl:
2
ag.gameitem.publisher:
Educational Insights
Spiel-Designer:
Fabian Klotz
Künstler:
Unbekannt
Mechaniken:
Pattern Building
Beschreibung
Players choose a secondary "target" color (orange, green or purple) and then use primary colored tiles to blend colors and get three of their target-colored tiles in a row (either vertical, horizontal or diagonal). The board resembles the classic Connect Four as you drop tiles slots. However each location on the 5×6 grid has room for 2 of the colored tiles, thus allowing them to blend and make one of the target colors.
Players choose a secondary "target" color (orange, green or purple) and then use primary colored tiles to blend colors and get three of their target-colored tiles in a row (either vertical, horizontal or diagonal). The board resembles the classic Connect Four as you drop tiles slots. However each location on the 5×6 grid has room for 2 of the colored tiles, thus allowing them to blend and make one of the target colors.
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ag.gameitem.lastUpdated: 2025-04-27 00:43:23.249