The Case of the Elusive Assassin (1967)

ag.gameitem.AGID:
Playtime: 0
Min. Age: 6
Number of Players:
2 - 4
ag.gameitem.publisher:
Ideal
Designers:
Sid Sackson
Artists:
Unknown
Mechanics:
Open Drafting,
Grid Movement,
Paper-and-Pencil,
Deduction,
Square Grid
Beschreibung
The map on the game board represents an area of a country divided into thirty six sectors. In one sector there is an assassin waiting to commit a terrible crime. Players move around the board only to adjacent sectors or they may remain in the sector they are in, collecting information, checking out sectors - and finally, by shrewd deduction, determining the position of the elusive assassin.
Re-implemented as:
Sleuth
The map on the game board represents an area of a country divided into thirty six sectors. In one sector there is an assassin waiting to commit a terrible crime. Players move around the board only to adjacent sectors or they may remain in the sector they are in, collecting information, checking out sectors - and finally, by shrewd deduction, determining the position of the elusive assassin.
Re-implemented as:
Sleuth
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-26 01:04:37.972