The Battle for Jerusalem 1967 (1977)
Speeltijd: 180
Min. Leeftijd: 12
Spelers: 1 - 2
Uitgever: SPI (Simulations Publications, Inc.)
Ontwerpers: Mark Herman
Kunstenaars: Redmond A. Simonsen
Mechanismen: Hexagon Grid
Min. Leeftijd: 12
Spelers: 1 - 2
Uitgever: SPI (Simulations Publications, Inc.)
Ontwerpers: Mark Herman
Kunstenaars: Redmond A. Simonsen
Mechanismen: Hexagon Grid
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Part of SPI's Modern Battles II: Four Contemporary Conflicts series,
This game is at the operational level with hexes measuring a mile across, simulates combat between the Israeli and Jordanian forces on the West Bank during 1967's Six Day War (starting June 5th through June 10th). A historical scenario is the main game, but there is also a non-historical scenario that supposes the Israeli Air Force and ground support was weaker than expected; plus a Jihad fantasy scenario that assumes that both sides are fully mobilized.
Playing time and format is straightforward. An interesting change to the historical result is quite possible.
This game is at the operational level with hexes measuring a mile across, simulates combat between the Israeli and Jordanian forces on the West Bank during 1967's Six Day War (starting June 5th through June 10th). A historical scenario is the main game, but there is also a non-historical scenario that supposes the Israeli Air Force and ground support was weaker than expected; plus a Jihad fantasy scenario that assumes that both sides are fully mobilized.
Playing time and format is straightforward. An interesting change to the historical result is quite possible.
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The Battle for Jerusalem 1967
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ag.gameitem.lastUpdated: 2025-04-21 17:59:21.227