Unmatched Game System (2019)

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ag.gameitem.AGID:
Playtime: 40
Min. Age: 9
Number of Players: 2 - 4
ag.gameitem.publisher: Mondo Games, Restoration Games
Designers: Rob Daviau, Justin D. Jacobson
Künstler: Oliver Barrett
Mechaniken: Line of Sight, Team-Based Game, Point to Point Movement, Campaign / Battle Card Driven, Hand Management, Variable Player Powers, Action Points, Card Play Conflict Resolution
Beschreibung




GAME SYSTEM



This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.





Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.

Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-22 09:54:27.465