Kashi-Katariki (2016)

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ag.gameitem.AGID:
Playtime: 60
Min. Age: 12
Number of Players: 3 - 7
ag.gameitem.publisher: analog lunchbox (アナログランチボックス)
Designers: Masaki Suga (須賀 正樹)
Artists: Saori Shibata (柴田 沙央里)
Mechanics: Storytelling
Beschreibung
User summary
菓子、語りき。 (Kashi-Katariki) is a pun on the expression かく語りき (kaku katariki) meaning 'thus spoke', as in "Thus Spoke Zarathustra" 「ツァラトゥストラはかく語りき」(Zarathustra ha kaku katariki). 菓子 (kashi) is generally a noun for sweets. But this game is all about 和菓子 (wagashi), traditional Japanese sweets. So an English title might be 'Sweet Talking'.

Kashi-Katariki is a word game with some similarities to Apples to Apples, but there's little language dependence, so the game is playable with a crib-sheet. The game has cards for different Wagashi, and cards for subjects. Players are trying to give new Wagashi interesting names.

The Dealer draws a random Wagashi card from the Wagashi deck. That is the Wagashi to be named. The Dealer then chooses some subjects from the subject cards. For example, the subjects are like 宇宙 (outer space), 風景 (scenery), 自然 (nature). Each of the other players must choose a subject, and think of a name that fits the Wagashi and subject. The Dealer chooses the best name. The named player gets a point, and the next player becomes the Dealer.

Publisher's summary
Wagashi, is to be enjoyed with all five senses.

Beautiful colors and shape, a bit of incense, tactile feelings from your fingers and your mouth, rich taste. And, with a nice ringing name.

There are many kinds of Wagashi. Yokan. Manju. But in Wagashi culture, in addition to those names representing the types of Wagashi like Yokan, they name their Wagashi with a specific name, called a "Kamei" (菓銘: name of Wagashi).

You are a confectioner in a bizarre Wagashi shop named "Kashi-Katariki.", having a selection of bizarre Wagashi-s.

Your colleagues have just created a brand new original Wagashi, but couldn't come up with a good Kamei. Help your colleagues naming their new Wagashi, and become the Kamei-master.

和菓子は、五感で愉しむ。

美しい色や形、ほのかな香り、
手触りや口に含んだ時の触感、豊かな味わい。
そして、菓銘の響き。

和菓子には、「羊羹」や「饅頭」などの種類を表す名称とは別に
菓銘(菓子の名前)をつけるという文化があります。

皆さんは、奇抜な菓子ばかりが並んでいる
風変わりな和菓子屋「菓子、語りき。」の菓子職人です。

新作菓子を創作したものの
味わい深い菓銘をつけられずに悩んでいる仲間を助け、
菓銘名人としての地位を築いてください。

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ag.gameitem.lastUpdated: 2025-04-22 23:27:41.022