Tower Seven (2015)

ag.gameitem.AGID:
Spielzeit: 45
Mindestalter: 10
Spieleranzahl:
1 - 2
ag.gameitem.publisher:
(Self-Published)
Spiel-Designer:
Oscar Sodani
Künstler:
Unbekannt
Mechaniken:
Dice Rolling,
Hand Management,
Cooperative Game
Beschreibung
Tower Seven puts you in the shoes of a 1980s action hero. During a public unveiling of Tower Corporation's new product, terrorists have taken over the main facility and are searching for a dangerous technology prototype. Trapped in the building, it's up to you to find what they are after, thwart their escape, and save the hostages.
Tower Seven is a cooperative strategy card game set in a 1980s office tower that has been taken over by terrorists. Via exploration, card play and die rolls, you will battle villains to find items and clues of their ultimate plan.
To win, you must find all the clues, recover the item card the clues pointed you towards, stop the escape plan, and ultimately defeat the final boss. The game includes a Threat Level mechanic that rises when certain events occur in-game. If the Threat Level reaches too high, hostages may be executed and you may lose the game.
Upon winning, a scoring system helps you determine how well you did versus the game. Multiple variants and difficulty levels are available to aid replayability.
Tower Seven puts you in the shoes of a 1980s action hero. During a public unveiling of Tower Corporation's new product, terrorists have taken over the main facility and are searching for a dangerous technology prototype. Trapped in the building, it's up to you to find what they are after, thwart their escape, and save the hostages.
Tower Seven is a cooperative strategy card game set in a 1980s office tower that has been taken over by terrorists. Via exploration, card play and die rolls, you will battle villains to find items and clues of their ultimate plan.
To win, you must find all the clues, recover the item card the clues pointed you towards, stop the escape plan, and ultimately defeat the final boss. The game includes a Threat Level mechanic that rises when certain events occur in-game. If the Threat Level reaches too high, hostages may be executed and you may lose the game.
Upon winning, a scoring system helps you determine how well you did versus the game. Multiple variants and difficulty levels are available to aid replayability.
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ag.gameitem.lastUpdated: 2025-04-23 05:19:45.183