On the Rivet: The Race for the Champion's Stripes (2020)
Tiempo de Juego: 120
Edad Mínima: 14
Jugadores: 3 - 5
Editor: (Self-Published)
Diseñadores: Jason McDowell
Artistas: Jason McDowell
Mecánicas: Race, Card Play Conflict Resolution, Action / Event, Simulation, Moving Multiple Units, Semi-Cooperative Game, Follow, Movement Points, Negotiation, Team-Based Game, Hand Management, Pattern Movement, Multiple Maps, Catch the Leader, Highest-Lowest Scoring
Edad Mínima: 14
Jugadores: 3 - 5
Editor: (Self-Published)
Diseñadores: Jason McDowell
Artistas: Jason McDowell
Mecánicas: Race, Card Play Conflict Resolution, Action / Event, Simulation, Moving Multiple Units, Semi-Cooperative Game, Follow, Movement Points, Negotiation, Team-Based Game, Hand Management, Pattern Movement, Multiple Maps, Catch the Leader, Highest-Lowest Scoring
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On the Rivet: The Race for the Champion’s Stripes is a card-driven, semi-cooperative racing strategy game where every rider counts, from first to last.
Players play Action cards to activate a rider on their team, but depending on the type of Action, will be moving whole lines of riders, which may include opponents; chase riders ahead of you while dropping opponents behind, lead your allies through the mountains to earn their affection, or bide your time in a draft. Then break your alliances when the time is right.
The rider you activate may also benefit from terrain bonuses depending where they are located on the fully modular and reconfigurable race course.
It's important to balance effort and control; the harder you push your riders, the more fatigue they take. But when you allow your opponents to move your riders instead, you get to tag along for free, but you have less control over their positioning.
On the Rivet is not about achieving top spot on the podium (though it helps). Your goal is to manage a team of all-stars, climbers, sprinters and domestiques and finish all of them in as high a position as possible, because time is aggregate: if you sacrifice your team for one rider, it only takes an extra second or two to drag you down the leader board.
-description from designer
Players play Action cards to activate a rider on their team, but depending on the type of Action, will be moving whole lines of riders, which may include opponents; chase riders ahead of you while dropping opponents behind, lead your allies through the mountains to earn their affection, or bide your time in a draft. Then break your alliances when the time is right.
The rider you activate may also benefit from terrain bonuses depending where they are located on the fully modular and reconfigurable race course.
It's important to balance effort and control; the harder you push your riders, the more fatigue they take. But when you allow your opponents to move your riders instead, you get to tag along for free, but you have less control over their positioning.
On the Rivet is not about achieving top spot on the podium (though it helps). Your goal is to manage a team of all-stars, climbers, sprinters and domestiques and finish all of them in as high a position as possible, because time is aggregate: if you sacrifice your team for one rider, it only takes an extra second or two to drag you down the leader board.
-description from designer
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On the Rivet: The Race for the Champion's Stripes
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ag.gameitem.lastUpdated: 2025-04-22 14:32:23.403