The American Revolution 1775-1783 (1972)

Obraz gry 419cd83f9656f45d01965708395c0824_thb.jpg 🔎
Czas gry: 180
Min. wiek: 12
Gracze: 2
Wydawca: SPI (Simulations Publications, Inc.)
Projektanci: Jim Dunnigan
Artyści: Redmond A. Simonsen, Alonzo Chappel
Mechaniki: Simulation, Scenario / Mission / Campaign Game, Dice Rolling, Area Movement

SPI area-movement simulation of The American Revolution 1775-1783. 9-page rules folder, 255 counters, unmounted 17" x 22" paper map. Regions on the map consist of multiple movement areas, with terrain-dependent movement cost to enter an area.

Counters are multiples of strength points, each strength point being equal to 500 men. No combat distinction between infantry and cavalry or between militia and regulars. Colonial militia appears at full force in a region whenever a British force enters it but can never leave the region. Tory militia appears once per region the first time British regulars enter, and they can be converted to regulars and leave the region, but will never reappear in that region once they've left.

The British player wins by controlling regions whose victory point total exceeds the scenario requirement. Colonials win by winning three major battles, by winning two major battles while limiting the British player to less than half of the scenario victory point total, or by lasting to the end of 1783 without the British player winning.

Multiple "what-if" situations are provided, with each one adjusting the British victory point level required to win. Many of these can be used in combination, resulting in moderate replay value.



Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku. Rynek
Gra została również wydana pod następującymi nazwami: The American Revolution 1775-1783

Powiązane gry

ag.gameitem.lastUpdated: 2025-04-27 09:39:45.202