Droga do Nieba (2021)
Speeltijd: 60
Min. Leeftijd: 5
Spelers: 1 - 5
Uitgever: MAKUMI Marta Kwiecińska
Ontwerpers: Mateusz Kwieciński, Marta Kwiecińska
Kunstenaars: Onbekend
Mechanismen: Different Dice Movement, Questions and Answers, Once-Per-Game Abilities, Roll / Spin and Move
Min. Leeftijd: 5
Spelers: 1 - 5
Uitgever: MAKUMI Marta Kwiecińska
Ontwerpers: Mateusz Kwieciński, Marta Kwiecińska
Kunstenaars: Onbekend
Mechanismen: Different Dice Movement, Questions and Answers, Once-Per-Game Abilities, Roll / Spin and Move
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In the game, we go through earthly life and our goal is heaven. We move on the board with meeples using the dice. One by one we go through the sacraments which — as in life — help us grow and mature in faith. There are also bonuses on the board fields that can be obtained by answering questions on religious knowledge. Our movement can be accelerated by the graces of the Holy Spirit or of the Eucharist. When answering questions, we collect good or indulgence cards. There are also saints on the way to heaven, which can make children familiar with the saints.
—description from the publisher
Players take turns by rolling dice and moving their meeples through part of the board representing earthly life. While doing so they need to answer Christianity-related questions and gain positive cards that speed them up or negative ones that slow them down.
Once a player reaches the last judgment the cards gained impact on how many fields (if any!) the player has to cross in the purgatory before finally reaching heaven. While moving within the purgatory players need to do extra tasks.
After the player finally reaches heaven, they keep moving and helping other players reach there as well. The game ends once all players reach heaven in which case, they all win. But should even one of the players show up on the last judgment with a grave sin in their cards they might go to hell instead and the game is lost.
—description from the publisher
Players take turns by rolling dice and moving their meeples through part of the board representing earthly life. While doing so they need to answer Christianity-related questions and gain positive cards that speed them up or negative ones that slow them down.
Once a player reaches the last judgment the cards gained impact on how many fields (if any!) the player has to cross in the purgatory before finally reaching heaven. While moving within the purgatory players need to do extra tasks.
After the player finally reaches heaven, they keep moving and helping other players reach there as well. The game ends once all players reach heaven in which case, they all win. But should even one of the players show up on the last judgment with a grave sin in their cards they might go to hell instead and the game is lost.
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Droga do Nieba
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ag.gameitem.lastUpdated: 2025-04-27 04:49:29.169