Dino Dino (2024)
Speeltijd: 30
Min. Leeftijd: 10
Spelers: 2 - 4
Uitgever: Bannan Games
Ontwerpers: Beau Vankemenade, Sander Ambroos
Kunstenaars: Mihajlo Dimitrievski
Mechanismen: Melding and Splaying, Pattern Building, Chaining, Tile Placement, Layering, Open Drafting, Modular Board
Min. Leeftijd: 10
Spelers: 2 - 4
Uitgever: Bannan Games
Ontwerpers: Beau Vankemenade, Sander Ambroos
Kunstenaars: Mihajlo Dimitrievski
Mechanismen: Melding and Splaying, Pattern Building, Chaining, Tile Placement, Layering, Open Drafting, Modular Board
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In Dino Dino you are a dinosaur caretaker. Build your own park, collect food and place as many dinosaurs as possible in an ever expanding world! Does your collection ultimately score the most?
Dino Dino is played over several rounds in which each player takes separate turns. During a turn, the player can choose one of the following 2 actions.
Action 1: Place Land Tile
Action 2: Place Dino
Action 1 will be performed the most. During this action, the player takes 1 of the face up land tiles. This is then placed on its existing land. This way, your own park will expand in size. As soon as you place the tile you get food. There are 3 types of food: plants, fish and meat. When the same food icons touch each other you create a chain. This way you get extra food.
If a player has enough food, action 2 can be performed. Every dinosaur has some kind of food that they want to eat, you need a certain amount of this food to be able to place them in your park. The dinosaurs give you points for a certain food type at the end of the game. This depends on the number of food icons surrounding the dinosaur in the park.
The game is over when all the land tiles have been placed. The player with the highest score wins the game.
—description from the designer
Dino Dino is played over several rounds in which each player takes separate turns. During a turn, the player can choose one of the following 2 actions.
Action 1: Place Land Tile
Action 2: Place Dino
Action 1 will be performed the most. During this action, the player takes 1 of the face up land tiles. This is then placed on its existing land. This way, your own park will expand in size. As soon as you place the tile you get food. There are 3 types of food: plants, fish and meat. When the same food icons touch each other you create a chain. This way you get extra food.
If a player has enough food, action 2 can be performed. Every dinosaur has some kind of food that they want to eat, you need a certain amount of this food to be able to place them in your park. The dinosaurs give you points for a certain food type at the end of the game. This depends on the number of food icons surrounding the dinosaur in the park.
The game is over when all the land tiles have been placed. The player with the highest score wins the game.
—description from the designer
We hebben momenteel geen prijsgegevens voor dit spel.
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Het spel werd ook onder deze namen uitgebracht:
Dino Dino
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ag.gameitem.lastUpdated: 2025-04-21 14:08:05.782