Mal ja, mal nein (1958)

Game Image 419cd83f9654fe4b0196563dbba51c05_thb.jpg 🔎
Playtime: 0
Min. Age: 0
Players: 2 - 4
Publisher: SPIKA GmbH
Designers: Unknown
Artists: Unknown
Mechanics: Roll / Spin and Move, Dice Rolling, Track Movement, Static Capture, Race, Take That

The payers take turns to roll with two dice and move. The number die determines the number of spaces to move, while the "yes/no"-die decides if the player may move at all. The players habe to move their the meeples around the board to their finish spaces.
If a meeple gets on a space at the outer ring, where another meeple is standing, the later is knocked back to it's starting space. If a meeple gets to a switch-space it may use the shortcut at the center of the board. On the shortcut-spaces meeples can't be thrown out, several meeples may be standing on one space.

The first player to get his three meeples to his finish-spaces wins the game.



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The game was also published under these names: Mal ja, mal nein

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ag.gameitem.lastUpdated: 2025-05-01 21:27:49.99