Ashigaru: Samurai Combat in the Age of the Country at War (2012)

ag.gameitem.AGID:
Playtime: 0
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
Junkhouse Entertainment LLC
Designers:
Matthew Craig
Artists:
Unknown
Mechanics:
Measurement Movement,
Simulation,
Dice Rolling
Beschreibung
Ashigaru is a table-top game designed to replicate the samurai combat that took place during the time of the Sengoku Jidai (Age of the Country at War) through the Tokugawa period of Japan (1500-1650).
With these rules, players will be able to simulate the skirmishes that made up the longest period of internal conflict in Japan’s history.
Includes:
Statistics for 26 weapons,
80 Wounded markers,
a Painting guide with simple
steps to help get new painters started,
Scenario section with 4 scenarios.
Designed for 15-25mm miniatures
Scale:
1 turn = 1'
1" = 5 m (15mm)
—description from the publisher
Ashigaru is a table-top game designed to replicate the samurai combat that took place during the time of the Sengoku Jidai (Age of the Country at War) through the Tokugawa period of Japan (1500-1650).
With these rules, players will be able to simulate the skirmishes that made up the longest period of internal conflict in Japan’s history.
Includes:
Statistics for 26 weapons,
80 Wounded markers,
a Painting guide with simple
steps to help get new painters started,
Scenario section with 4 scenarios.
Designed for 15-25mm miniatures
Scale:
1 turn = 1'
1" = 5 m (15mm)
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 10:15:38.335