City of Sorcerers (1982)
Temps de jeu: 180
Age min.: 12
Joueurs: 2 - 4
Editeur: Standard Games and Publications, Ltd.
Concepteurs: Alan Paull
Artistes: Gary Chalk, Paul Hannon
Mécaniques: Paper-and-Pencil, Variable Set-up, Area Movement, Secret Unit Deployment, Simultaneous Action Selection, Dice Rolling, Variable Player Powers, Modular Board, Grid Movement, Hexagon Grid, Events
Age min.: 12
Joueurs: 2 - 4
Editeur: Standard Games and Publications, Ltd.
Concepteurs: Alan Paull
Artistes: Gary Chalk, Paul Hannon
Mécaniques: Paper-and-Pencil, Variable Set-up, Area Movement, Secret Unit Deployment, Simultaneous Action Selection, Dice Rolling, Variable Player Powers, Modular Board, Grid Movement, Hexagon Grid, Events
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City of Sorcerers is a fantasy boardgame for 2 to 4 players, in which apprentice wizards struggle to gain the powers that will help them to claim sorcerer status - a claim which must be confirmed in the Sorcerers' Arena. There are two parts to the game. During the first part, the apprentices travel around the City researching spells to which will help them in the Arena. The risks associated with the dangerous forces of magic must also be avoided, or the effects of miscalculation cured. In the second part the wizards will enter the Arena and use their powers to attempt to locate and eliminate all rival wizards.
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City of Sorcerers
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ag.gameitem.lastUpdated: 2025-04-21 18:14:26.26