Husch, Husch ins Körbchen (2000)

ag.gameitem.AGID:
Playtime: 20
Min. Age: 5
Number of Players:
2 - 4
ag.gameitem.publisher:
Jumbo
Designers:
Theo Coster,
Ora Coster,
Theora Design,
Samanthe Loth
Artists:
Vera De Backer
Mechanics:
Roll / Spin and Move,
Memory,
Set Collection
Beschreibung
Closing time at the zoo. But the animals don't want to go back into their cages, and hide, so the players have to find them.
Each player in turn rolls the die and moves his playing piece (zoo guard) that many steps onto a tile. He now has to tell what animal is underneath this tile. If he knows it (or guesses right), he gets one of that kind of animals. There are some special spots/tiles (loose an animal, take an animal from another player, wait until someone passes you and helps you out of that hole, for example).
When a player has at least one of each type of animals and reaches his home spot, he wins the game.
Closing time at the zoo. But the animals don't want to go back into their cages, and hide, so the players have to find them.
Each player in turn rolls the die and moves his playing piece (zoo guard) that many steps onto a tile. He now has to tell what animal is underneath this tile. If he knows it (or guesses right), he gets one of that kind of animals. There are some special spots/tiles (loose an animal, take an animal from another player, wait until someone passes you and helps you out of that hole, for example).
When a player has at least one of each type of animals and reaches his home spot, he wins the game.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 08:08:39.759