Guns Of The Americas (0)

ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
1 - 4
ag.gameitem.publisher:
CSL (Conflict Simulations LLC)
Spiel-Designer:
Matthew Ward,
Ray Weiss
Künstler:
Iván Cáceres,
Ilya Kudriashov
Mechaniken:
Dice Rolling,
Hexagon Grid
Beschreibung
Guns of the Americas is a strategic scale hypothetical that examines what a renewed conflict between the states would look like during the first world war. The history behind the game is that the South manages to win a truce during the Civil War and the USA remains divided up until WW1. The North allies with Germany while the South allies with the Entente (the rationale being both the ethnic makeup and trading relationships of both regions). The North must execute a Schlieffen-like plan to take out the south before they can coordinate fully with their Canadian and Mexican allies.
The game includes units for the USA, CSA, Germany, Japan, France, Canada and Mexico. 2 large maps depict north America from Mexico City to Quebec. The game’s mechanics are derived and inspired from Mark Simonitch’s The US Civil War while introducing several new ideas and layers of complexity such as Naval and Air operations as well as card assisted mechanics.
-description from publisher's website
Guns of the Americas is a strategic scale hypothetical that examines what a renewed conflict between the states would look like during the first world war. The history behind the game is that the South manages to win a truce during the Civil War and the USA remains divided up until WW1. The North allies with Germany while the South allies with the Entente (the rationale being both the ethnic makeup and trading relationships of both regions). The North must execute a Schlieffen-like plan to take out the south before they can coordinate fully with their Canadian and Mexican allies.
The game includes units for the USA, CSA, Germany, Japan, France, Canada and Mexico. 2 large maps depict north America from Mexico City to Quebec. The game’s mechanics are derived and inspired from Mark Simonitch’s The US Civil War while introducing several new ideas and layers of complexity such as Naval and Air operations as well as card assisted mechanics.
-description from publisher's website
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ag.gameitem.lastUpdated: 2025-04-21 09:42:46.157