Harvest the Wind (2002)

ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 12
Spieleranzahl:
2
ag.gameitem.publisher:
(Web published)
Spiel-Designer:
David Allen
Künstler:
Unbekannt
Mechaniken:
Grid Movement,
Movement Points,
Hexagon Grid,
Scenario / Mission / Campaign Game,
Simulation
Beschreibung
"A microgame of tactical combat in the 19th Century American West."
This man-to-man scale wargame features three historical scenarios, one of which involves a major battle between Plains Indian tribes.
Part of the Microgame Design Contest 2002.
"A microgame of tactical combat in the 19th Century American West."
This man-to-man scale wargame features three historical scenarios, one of which involves a major battle between Plains Indian tribes.
Part of the Microgame Design Contest 2002.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 03:35:58.941