Bestiary of Sigillum: Collector's Edition – Out-of-Control Chaos Promo Campaign (2023)

ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 14
Spieleranzahl:
2
ag.gameitem.publisher:
CrowD Games
Spiel-Designer:
Peter Vibe
Künstler:
Ulyana Grebeneva,
Jamil Isimov
Mechaniken:
Variable Player Powers,
Grid Movement,
Area Majority / Influence
Beschreibung
Out-of-Control Chaos campaign is a mini-expansion for Bestiary of Sigillum: Collector's Edition that consists of 3 consecutive two-player missions with unique mechanics. Each mission changes the core rules to set up a narrative and create a new playing experience.
In the Chaos of Space mission, hexes adjacent to the Citadel (central hex) change their terrain type every time the Time Dial is rotated. The Chaos of Time mission allows characters to use Abilities of their allies with a one round cooldown penalty. Finally, in the Chaos of Events mission players get Event cards that can be played in a special way, with their effects applied only one time and only to one character or one suitable condition.
Whenever a mission is completed, both players score Victory Points: the winner gets 3 VPs, while the loser gets VPs based on the number of damage points the opponent’s Castle has suffered. When the campaign is over, the player with the most VPs wins. In case of a tie, both players share the victory.
Take advantage of chaos to battle against your opponent under unpredictable conditions!
Out-of-Control Chaos campaign is a mini-expansion for Bestiary of Sigillum: Collector's Edition that consists of 3 consecutive two-player missions with unique mechanics. Each mission changes the core rules to set up a narrative and create a new playing experience.
In the Chaos of Space mission, hexes adjacent to the Citadel (central hex) change their terrain type every time the Time Dial is rotated. The Chaos of Time mission allows characters to use Abilities of their allies with a one round cooldown penalty. Finally, in the Chaos of Events mission players get Event cards that can be played in a special way, with their effects applied only one time and only to one character or one suitable condition.
Whenever a mission is completed, both players score Victory Points: the winner gets 3 VPs, while the loser gets VPs based on the number of damage points the opponent’s Castle has suffered. When the campaign is over, the player with the most VPs wins. In case of a tie, both players share the victory.
Take advantage of chaos to battle against your opponent under unpredictable conditions!
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-21 01:44:27.731