CobbleCritters (2022)

ag.gameitem.AGID:
Playtime: 60
Min. Age: 6
Number of Players:
2
ag.gameitem.publisher:
(Self-Published)
Designers:
Miller Hollinger
Artists:
Austin Paparousis
Mechanics:
Drawing,
Deck Construction,
Deck, Bag, and Pool Building,
Area Majority / Influence,
Campaign / Battle Card Driven,
Hand Management,
Variable Player Powers
Beschreibung
In CobbleCritters, you’ll duel another Tamer for control of the Cavern, a mystical space filled with powerful Crystals.
In the game, you build two decks — a Critter deck and a Special deck — and you can always choose which to draw from. Critters are your monsters while Specials are a grab-bag of tricky hijinks, trinkets, and rule-warping events. You refill your entire 6-card hand every turn, giving the game's cardplay a fast pace.
A player's board is a grid split into two areas, the Hideout and the Cavern. Players prepare their Critters in the Hideout and then send them to the Cavern to battle for Crystals, a precious resource that functions as score.
Critters have stats used for battle and a “Star Rank." Critters can be upgraded from 1 to 2 and then 3 Stars to power them up. They also have card text that grants them a wide variety of combo-able powers.
Strategic positioning, clever deckbuilding, and a pinch of luck are key to victory in the Caverns!
In CobbleCritters, you’ll duel another Tamer for control of the Cavern, a mystical space filled with powerful Crystals.
In the game, you build two decks — a Critter deck and a Special deck — and you can always choose which to draw from. Critters are your monsters while Specials are a grab-bag of tricky hijinks, trinkets, and rule-warping events. You refill your entire 6-card hand every turn, giving the game's cardplay a fast pace.
A player's board is a grid split into two areas, the Hideout and the Cavern. Players prepare their Critters in the Hideout and then send them to the Cavern to battle for Crystals, a precious resource that functions as score.
Critters have stats used for battle and a “Star Rank." Critters can be upgraded from 1 to 2 and then 3 Stars to power them up. They also have card text that grants them a wide variety of combo-able powers.
Strategic positioning, clever deckbuilding, and a pinch of luck are key to victory in the Caverns!
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 18:16:41.226