Suitability (2021)

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ag.gameitem.AGID:
Playtime: 0
Min. Age: 0
Number of Players: 2 - 5
ag.gameitem.publisher: (Web published)
Designers: David Parlett
Artists: Unknown
Mechanics: Trick-taking
Beschreibung
A trick-taking card game in which each suit is allocated a specific role to play (trump, penalty, reverse strength and plain). Must-follow trick-taking rules apply and Aces are normally the highest card in a suit. Try to win as many tricks as possible, but as few penalty cards as possible. The game ends after either four rounds, or when someone reaches 250 points. The game is best at 4 players, but also includes variations for 2, 3, and 5 player counts.

SCORING:

Scoring occurs at the end of each 13-trick round. You score 10 points per trick divided by the number of penalty cards you took, rounding down to the nearest whole number. If you took no penalty cards, instead of dividing you add a bonus of 10 points. For taking no tricks, you score a flat 25 points.

The fourth player cannot get the 10 point bonus, and instead chooses one of the three scoring "privileges" or conditions under which to play:
Immunity - You will score a flat 5 points per trick, regardless of any penalty cards they contain.
Warranty - You will score a flat 25 points regardless of how many tricks or penalty cards you win.
Poverty - Instead of scoring for the number of tricks you win, you will score for the number you win less than five - in other words, 1 trick counts as 4, 2 as 3, and so on

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ag.gameitem.lastUpdated: 2025-04-25 01:50:55.216