MechWar '77: Tactical Armored Combat in the 1970's (1975)

ag.gameitem.AGID:
Playtime: 270
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
SPI (Simulations Publications, Inc.)
Designers:
Jim Dunnigan
Artists:
Redmond A. Simonsen
Mechanics:
Scenario / Mission / Campaign Game,
Paper-and-Pencil,
Line of Sight,
Simultaneous Action Selection,
Hexagon Grid,
Movement Points,
Events,
Simulation,
Dice Rolling,
Grid Movement,
Programmed Movement
Beschreibung
Mech War '77 is a simulation of tactical combat in West Germany and Asia during the 1970's. The game is played by scenario. Eight scenarios revolve around a hypothetical Soviet-American clash in West Germany. One scenario is drawn from the Yom Kippur War. The tenth scenario pictures a Sino-Soviet clash.
Scale: Each hex represents 200 meters from side to side.
Time: Each Game-Turn represent one to six minutes of elapsed time.
Counters: 400
Uses the same rules system (but with additional "modern" elements) as Panzer '44: Tactical Armored Combat, Europe, 1944-45
Mech War '77 is a simulation of tactical combat in West Germany and Asia during the 1970's. The game is played by scenario. Eight scenarios revolve around a hypothetical Soviet-American clash in West Germany. One scenario is drawn from the Yom Kippur War. The tenth scenario pictures a Sino-Soviet clash.
Scale: Each hex represents 200 meters from side to side.
Time: Each Game-Turn represent one to six minutes of elapsed time.
Counters: 400
Uses the same rules system (but with additional "modern" elements) as Panzer '44: Tactical Armored Combat, Europe, 1944-45
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-26 18:14:43.281