Mansions of Madness (2011)
Playtime: 180
Min. Age: 13
Players: 2 - 5
Publisher: Galakta, Stratelibri, Heidelberger Spieleverlag, Edge Entertainment, Wargames Club Publishing, Arclight Games, Fantasy Flight Games
Designers: Corey Konieczka
Artists: Henning Ludvigsen, Anders Finér, Christopher Burdett
Mechanics: Hand Management, Modular Board, Variable Player Powers, Area Movement, Team-Based Game, Scenario / Mission / Campaign Game, Role Playing, Pick-up and Deliver, Dice Rolling
Min. Age: 13
Players: 2 - 5
Publisher: Galakta, Stratelibri, Heidelberger Spieleverlag, Edge Entertainment, Wargames Club Publishing, Arclight Games, Fantasy Flight Games
Designers: Corey Konieczka
Artists: Henning Ludvigsen, Anders Finér, Christopher Burdett
Mechanics: Hand Management, Modular Board, Variable Player Powers, Area Movement, Team-Based Game, Scenario / Mission / Campaign Game, Role Playing, Pick-up and Deliver, Dice Rolling
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Description from the publisher:
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.
Do you dare enter the Mansions of Madness?
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.
Do you dare enter the Mansions of Madness?
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The game was also published under these names:
Les Demeures de l'Épouvante ,
マンション・オブ・マッドネス ,
Posiadłość Szaleństwa ,
疯狂诡宅 ,
瘋狂詭宅 ,
Las Mansiones de la Locura ,
Villen des Wahnsinns ,
Mansions of Madness ,
Le Case della Follia
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ag.gameitem.lastUpdated: 2025-04-21 09:38:16.225