Classic Quest (2019)
Temps de jeu: 120
Age min.: 10
Joueurs: 1 - 5
Editeur: El Kraken Released
Concepteurs: Rayco Suárez Hernández, Abián Suárez Hernández
Artistes: Guille Cabrera Brito, Alberto Mateos, Iballa Jerónimo Acuña, Pedro Suárez Jiménez, Himar Suárez Hernández
Mécaniques: Role Playing, Tile Placement, Cooperative Game, Critical Hits and Failures, Modular Board, Dice Rolling, Grid Movement, Scenario / Mission / Campaign Game
Age min.: 10
Joueurs: 1 - 5
Editeur: El Kraken Released
Concepteurs: Rayco Suárez Hernández, Abián Suárez Hernández
Artistes: Guille Cabrera Brito, Alberto Mateos, Iballa Jerónimo Acuña, Pedro Suárez Jiménez, Himar Suárez Hernández
Mécaniques: Role Playing, Tile Placement, Cooperative Game, Critical Hits and Failures, Modular Board, Dice Rolling, Grid Movement, Scenario / Mission / Campaign Game
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Classic Quest is a cooperative game where a group of Heroes faces a fearsome dungeon randomly generated. It is designed so that novice players can get started with this game, but it develops a progressive difficulty that is challenging even for the most experienced ones.
It is a very old-school flavour designed, intended to transport us to the classic adventure that we could enjoy in our favorite fantasy novels or the best role-playing games.
Cooperation between players will always be key to succeed.
The dungeon map will be generated randomly, changing in every game, which favors replayability. The game will have an important number of furniture elements that will help you to dive into the adventur. Dungeon monsters will play automatically according to a protocol, easy to apply and consistent.
The exploration and combat mechanics are developed in a fluid and funny way. Our goal is that you will want to play Classic Quest over and over. No forgotten games on dusty shelves!
—description from the designer
It is a very old-school flavour designed, intended to transport us to the classic adventure that we could enjoy in our favorite fantasy novels or the best role-playing games.
Cooperation between players will always be key to succeed.
The dungeon map will be generated randomly, changing in every game, which favors replayability. The game will have an important number of furniture elements that will help you to dive into the adventur. Dungeon monsters will play automatically according to a protocol, easy to apply and consistent.
The exploration and combat mechanics are developed in a fluid and funny way. Our goal is that you will want to play Classic Quest over and over. No forgotten games on dusty shelves!
—description from the designer
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Le jeu a également été publié sous ces noms:
Classic Quest
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ag.gameitem.lastUpdated: 2025-04-24 05:06:35.954