Enemies & Lovers: The Crown of Elfhame (2024)

ag.gameitem.AGID:
Spielzeit: 40
Mindestalter: 13
Spieleranzahl:
2 - 4
ag.gameitem.publisher:
(Self-Published)
Spiel-Designer:
Holly Black (III)
Künstler:
Frostbite Studios
Mechaniken:
Take That,
Action / Event,
Set Collection,
Deck, Bag, and Pool Building
Beschreibung
Enemies & Lovers is a lightweight, fast-paced card game of strategy, deception, and betrayal for 2-4 players, based on Holly Black’s bestselling Folk of the Air series. If you enjoy scheming great schemes, toasting to the incompetence of your enemies, gorgeous art, and a lot of shiny foil, this is the game for you!
There is only one crown of Elfhame.
Each player starts with three cards. You will have a "Hand" which are the cards you initially draw (or steal) and a "Court" which will consist of cards you've placed face-down on the table in front of you.
As you play, your goal is to assemble your Court so that you have one Coercion Card, one Prince Card and one Conspirator Card. Then, with the Crown Card, you will have manipulated your prince onto the throne (where your conspirator will, no doubt, rule from the shadows) and won the game.
On the way to victory, steal, poison, and spy on your opponent's’ cards as you hide, shield, and set traps in anticipation of their attacks. Each game should take between 15 and 40 minutes, depending on the number of players and how lucky and/or vicious they are.
—description from the designer
Enemies & Lovers is a lightweight, fast-paced card game of strategy, deception, and betrayal for 2-4 players, based on Holly Black’s bestselling Folk of the Air series. If you enjoy scheming great schemes, toasting to the incompetence of your enemies, gorgeous art, and a lot of shiny foil, this is the game for you!
There is only one crown of Elfhame.
Each player starts with three cards. You will have a "Hand" which are the cards you initially draw (or steal) and a "Court" which will consist of cards you've placed face-down on the table in front of you.
As you play, your goal is to assemble your Court so that you have one Coercion Card, one Prince Card and one Conspirator Card. Then, with the Crown Card, you will have manipulated your prince onto the throne (where your conspirator will, no doubt, rule from the shadows) and won the game.
On the way to victory, steal, poison, and spy on your opponent's’ cards as you hide, shield, and set traps in anticipation of their attacks. Each game should take between 15 and 40 minutes, depending on the number of players and how lucky and/or vicious they are.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-21 17:06:15.489