Nicht geheuer im Gemäuer (Kleiner Geist und Wirbelwind) (1989)

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ag.gameitem.AGID:
Spielzeit: 30
Mindestalter: 6
Spieleranzahl: 3 - 7
ag.gameitem.publisher: Edition Perlhuhn (Göttinger Spiele)
Spiel-Designer: Reinhold Wittig
Künstler: (Uncredited)
Mechaniken: Roll / Spin and Move
Beschreibung
If you can catch the ghost, you get a scorecard. The first scorecard you can get is worth 3 points, the last card you get is worth 46 points. After you catch the ghost it moves randomly to another place on the board. The other players can interrupt the turn of another player if they use a whirlwind stick. Then the ghost moves without been caught.

If all Cards are collected the player with the highest score wins. Unused whirlwind sticks are worth 5 points.

In the Box (Tube) :
14 wooden playing pieces in 7 colors.
1 wooden white pawn ( Ghost).
1 Die W6 (for player movement)
1 Die W12 and 1 Die W20 (for random Ghost placement)
21 wooden whirlwind sticks (for interrupting)
20 score cards ( 3,3,3,4,5,7,9,11,13,15,17,19,21,24,27,30,34, 38,42,46).
1 whirlwind card.
Board (imitation leather)
Rules

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-22 06:57:19.121