Crésus (2004)

ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 10
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
Avecor
Spiel-Designer:
Laurent Vincent,
Hervé Sagnier
Künstler:
(Uncredited)
Mechaniken:
Simultaneous Action Selection,
Auction / Bidding,
Stock Holding
Beschreibung
The goal of this economic game is to get as rich as possible during the 10 rounds that the games last, so that you can afford yourself to buy a private island.
Gameplay:
Each player starts with 100 million $ starting capital, a pawn and a personal player board in his color that states the possible actions.
Each round consists of 5 phases: in phase 1 an event card is revealed, in phase 2 each player choose secretely in which market he is going to be active (this is revealed simultaneously), in phase 3 each player (in turn order) may choose an open card from the center of the board, in phase 4 player can buy in the markets via a blind bidding mechanism, in phase 5 the player can sell to the markets.
The game ends after 10 rounds, he who accumulated the most money wins Crésus.
The goal of this economic game is to get as rich as possible during the 10 rounds that the games last, so that you can afford yourself to buy a private island.
Gameplay:
Each player starts with 100 million $ starting capital, a pawn and a personal player board in his color that states the possible actions.
Each round consists of 5 phases: in phase 1 an event card is revealed, in phase 2 each player choose secretely in which market he is going to be active (this is revealed simultaneously), in phase 3 each player (in turn order) may choose an open card from the center of the board, in phase 4 player can buy in the markets via a blind bidding mechanism, in phase 5 the player can sell to the markets.
The game ends after 10 rounds, he who accumulated the most money wins Crésus.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-20 20:38:33.225