Turing (2022)
Czas gry: 30
Min. wiek: 8
Gracze: 2 - 6
Wydawca: Man O' Kent Games
Projektanci: Glenn Ford
Artyści: Nieznany
Mechaniki: Communication Limits, Pattern Building, Deduction
Min. wiek: 8
Gracze: 2 - 6
Wydawca: Man O' Kent Games
Projektanci: Glenn Ford
Artyści: Nieznany
Mechaniki: Communication Limits, Pattern Building, Deduction
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A pocket sized image interpretation limited communication game for 2-6 players.
The Turing test is a thought experiment. An interrogator communicates with two test subjects, one is a computer, the other a human. If once the interrogator is willing to make a determination they judge the computer to be a human it can be said to have exhibited true intelligence. Which is all well and good for the computer, but what does that mean for that human?
Welcome to Turing.
Players take turns attempting to communicate their humanity via a series of abstract images against those selected by the game. They select 1 card from between 2 and 4 (depending on difficulty level, the game randomly selects one another. They repeat this three times, then the other players try to figure out which of the sets of three cards were chosen by an intelligent being rather than randomly thrown out by the game. Successful identification allows both identifier and selector to score. The round ends when one player has scored at least five points.
The player with the most points wins.
The Turing test is a thought experiment. An interrogator communicates with two test subjects, one is a computer, the other a human. If once the interrogator is willing to make a determination they judge the computer to be a human it can be said to have exhibited true intelligence. Which is all well and good for the computer, but what does that mean for that human?
Welcome to Turing.
Players take turns attempting to communicate their humanity via a series of abstract images against those selected by the game. They select 1 card from between 2 and 4 (depending on difficulty level, the game randomly selects one another. They repeat this three times, then the other players try to figure out which of the sets of three cards were chosen by an intelligent being rather than randomly thrown out by the game. Successful identification allows both identifier and selector to score. The round ends when one player has scored at least five points.
The player with the most points wins.
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ag.gameitem.lastUpdated: 2025-04-20 20:01:28.567